StoreIntel
AppsTop ChartsTrendingKeywordsMy Apps
AppsTop ChartsTrendingKeywordsMy Apps
Not affiliated with Apple Inc. App Store is a trademark of Apple Inc.Top chartsSupportTermsPrivacy

The Galaxy We Made

Cem Koch · Games · 1mo old

$0.99 · PaidNew
◆ ProTrack this app App Store

Performance · Worldwide

Projected run-rate
◆ Pro

Downloads & Revenue estimates

Monthly, by storefront, with daily history

Unlock →

Rating · WW

—

0 ratings

Chart position

Rank history — US · Top Paid

Apple's Top Paid chart — paid apps ranked by recent downloads.

Top PaidTop Grossing

Ratings count — US

No chart data

Not enough history yet.

Listing

About

Four people, one HQ, and a stretch of Earth nobody else wanted. That is what you start with. What you are for: a base that stands on its own, then the Moon, then Mars — and one day a launch after which nobody founds a colony by hand again. The Galaxy We Made is a small, calm colony builder across three worlds. Dig ore, make power, grow food, house people. Research what ore cannot buy. Open the Moon, then Mars, and run freight between them, because each world has one thing the others do not, and the ending needs all three in one place. One story runs through all of it, and it has an end. The probes go, the colony sleeps, and the sky you wake up to is not the one you went under. WHAT YOU DO • Build a base that digs, powers itself and grows — nine kinds of building, each with a job • Keep the lights on: power is the hard rule, people are the soft one • Earn the research tree, two branches that meet at the last tech • Open the Moon and Mars from a launch pad, and found a colony on each • Ship each world's own resource to where it is needed • Send the probes, then build a berth for everyone, everywhere WHAT IT IS • Low-poly, flat-shaded, hand-built worlds with a day and a night • Booker, the base engineer, who says what matters and otherwise keeps quiet • A crew you can see: every colonist is a figure on the ground, at work • Music of its own for each world WHAT IT IS NOT • No free-to-play. You buy it once • No in-app purchases, no ads, no accounts • No internet needed. Nothing leaves your phone Landscape only, made for iPhone.

Released
Sep 14, 2026
Category
Games
Content rating
4+
Price
$0.99
In-app purchases
WWUSGBDEJPINBR

No chart data

No rank history yet for this selection.

◆ Pro4 charts locked

See the numbers behind the rankings

  • Daily RevenueModeled in-app revenue per day, worldwide or by storefront
  • Daily DownloadsModeled installs per day, with the monthly trend
  • Top MarketsWhere it charts and earns, country by country
  • Keyword RankingsWhich App Store searches it ranks for, and where
Unlock everything →
No