Push the crates. Fill every goal. Do it in as few moves as you can.
Sokoban Skies is a box-pushing puzzle game set on islands drifting above the clouds. There are 200 levels, and every one was put through a solver before it shipped: each puzzle is solvable, each needs the mechanic it teaches, and each par is a proven shortest solution. Three stars does not mean you did well — it means nobody could have done better.
THREE MECHANICS THAT CHANGE HOW YOU THINK
Ice: step on and keep sliding until something stops you.
Teleports: paired gates that move you and your crates alike.
Bomb crates: push one into a cracked wall and open a route that was not there.
BUILT TO BE FAIR
Unlimited undo, all the way back to your first move. Hints give the next move of an optimal solution, and if a position is already lost they tell you so for free. No timers, no move limits, no way to fail a level.
MADE FOR A PHONE
Portrait, one hand, swipe or tap. Plays offline. English and Arabic, switchable in Settings. Reduce motion, vibration and volume are all yours to turn off.
Levels 1 to 12 teach the game one idea at a time. After that the sixteen islands get harder: five crates, thirty pushes, and a solution you have to see whole before you make the first move.
Five lives, one back every half hour. Finishing a level costs nothing — only restarting or walking away from one part-solved.